- Double jump ability (pre req for hover which is not yet implemented)
- Place Holder Laser eye ability (Cubes for now with rigidbodies and Box colliders attached)
- Box Colliders and Rigidbodies added to the characters hands so that he has the ability to punch objects out of the way like a true hero I’m not sure if this is the right way to make a character able to move objects, but it works for now. Let me know if you have a better solution.
To view the previous SuperHero.Me (The Intro) telling what Superhero.Me is about click Here.
SuperHero.Me (not actual name for game just a placeholder I thought was cool :P) is a VR (virtual Reality) game I’m developing for the Oculus Rift in Unity3D.
I was always interested in other peoples struggles in making games and I wanted to see behind the scenes of how games were made. So what I’m doing with this game is just that! I’m offering a behind the scenes of how a game is made I’m hoping to be writing blog posts almost every day or every week on the struggles I’m having and how I fix certain problems. I will also try to make videos to document progress and struggles as well in case you are more of a visual kind of person and also to help develop my skills in becoming a director and video editor.
Feel free to ask me any questions on Twitter or Facebook.
I welcome you all on the journey and I’m glad to have your company
Click here to view the first dev-log post.